Moon Man

The VoyagerMoon Man's idle voyage · holding is the fuel

CLASS UNREGISTERED
💎
The Launch Pad
0km travelled LOCAL TELEMETRY
Velocity
1 km/s
×1.0 all-in
Stardust
0
+0/s
Fuel aboard
0 TOKE
no $DANK
THE TOKE MACHINE
One hit per 24 hours, a tradition since V1. Pull the lever, receive stardust.
Universal scoreboarddata: TOKE Explorer
Contacting the Explorer…
Tap any vessel to open its dossier — the Voyager's render of the same provenance the Explorer publishes. Every wallet that ever touched $TOKE is already aboard; as the Explorer details more wallets, cohorts and tags, the Voyager reflects it automatically.
Ship's log — the Toke story
Fuel bay — link your stash
🐕‍🦺 $DANK is aboard. The cyborg moon-dog rides shotgun — +20% velocity, and he fetches stardust caches mid-flight.
The Voyager only reads public balances for the $TOKE and $DANK mints — no wallet connection required, no signatures, no approvals, nothing to spend. Ever. Provenance (badges, cohorts, rank) is rendered exactly as published by the TOKE Explorer. Hold or stack and your 💎 multiplier grows daily; sell and the engine sputters back to zero.
Shipworks — stardust only, never tokens
Voyager protocol v1
Canonical distance is pure on-chain math anyone can recompute from the Explorer's public datasets:
distance_km = balance × days_aboard (1 TOKE·day = 1 km)
Time in the hold beats size of the bag — a Born McWhale flying since genesis outranks a whale who boarded yesterday. Engine class comes from the Explorer's published badge rules, never hardcoded. Local expedition play (stardust, upgrades, the Machine) is browser-side flavor and never affects the canonical odometer.